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Seems that starting this on Linux defaults to PulseAudio. Is there a way for the emulator to output to JACK instead?
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For SDL2 warping isn't supported if the cursor is visible. However when I removed the check it still works fine.
https://github.com/libsdl-org/SDL/blob/0805990668bdf92f4602520c9b7fed6edd90b448/src/vi…
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Currently, the only file browser sample is GLFW backend. Can create one for SDL2 as well.
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# App summary
- App name: World Trigger Borderless Mission
- App serial: PCSG00647
- App version: 1.00
# Vita3K summary
- Version: v0.1.3
- Build number: 2291
- Commit hash: https://git…
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### Actual behaviour
Record settings only show up on the flatpak version, the appimage is just blank on that screen regardless of what microphones I have plugged in.
### Expected behaviour
Re…
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## Expected behavior
Projectile switching to projectile:dub in directories containing `dub.sdl` or `dub.json`
## Actual behavior
Projectile doesn't switch to projectile:dub and instead is project…
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Same hardware of #524 , but this time on Artix Linux, with [LuxCore 2.5 binaries.](https://github.com/LuxCoreRender/LuxCore/releases/download/luxcorerender_v2.5/luxcorerender-v2.5-linux64.tar.bz2)
Wh…
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I tried the tutorial [Lesson 1](https://www.willusher.io/sdl2%20tutorials/2013/08/17/lesson-1-hello-world). I successfully compiled the file, but when running, it did not show any window; all that ha…
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## 🐛 Bug
```
pyodide.ffi.JsException: Error: Dynamic linking error: cannot resolve symbol emscripten_compute_dom_pk_code
```
### To Reproduce
https://py.cafe/maartenbreddels/solara-pygame-b…
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I put together a [graphics rendering roadmap](https://github.com/gemrb/gemrb/wiki/Graphic-Rendering-Roadmap) a while ago detailing how we can solve some of the ongoing issues/performance/complexity wi…