-
Add features on supporting CG frame. Think how to localize CG animation and implement front-end illustration
-
Hi @JaebeomKang,
Thanks for your great work!
I am confused about the SDR results. Does the orange indicates the original BSRNN? Why did the SDR decrease after about 30 epochs?
Thank you so much f…
-
```
```
Original issue reported on code.google.com by `samir17...@gmail.com` on 18 Apr 2015 at 9:33
-
i think we should just redesign the whole layout of this page
here are things i think we should do (please add if u agree disagree or have other thoughts), we can sep tickets but i think centralized …
-
I am putting this issue on this repository since `dummyctl` is part of the `dummyweb` project.
It would be nice to have some `dummyctl` subcommand to check an editor project (and clean it, if possi…
-
```
```
Original issue reported on code.google.com by `samir17...@gmail.com` on 18 Apr 2015 at 9:33
-
The visuals are getting darker when the bass drops and lighter when there’s vocals, snare, claps, etc. It doesn’t seem right to me. Is there a way to edit things so that when the bass drops, it (led s…
-
```
```
Original issue reported on code.google.com by `samir17...@gmail.com` on 18 Apr 2015 at 9:33
-
```
I couldn't find an issue for new battle attacks, and I' not sure if there
should be one issue for each proposed attack or not, but it might be better
if they were all in one spot.
Fist up, as dis…
-
**Is your feature request related to a problem? Please describe.**
Currently, there is really only one loudness-related editing feature, the Normalize Loudness effect. It seems to take the average …