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In a game that uses the Monogame engine, it is screen tearing none stop. Clips here.
https://drive.google.com/drive/folders/1BLrxb-2iKOWD8PBt56LrwuZ9LTXk2GH_
However with a different engin…
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This is already documented as a bug on Nexus, but I wanted to add some detail as I decided to investigate why swimming frames weren't being used.
In FarmAnimalPatch.DrawPrefix, if there are no alte…
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# Compatibility Report
- Name of the game with compatibility issues: Death end re;Quest
- Steam AppID of the game: 990050
## System Information
- GPU: NVIDIA Corporation GeForce GTX 1070 Ti/PCIe…
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Hi,
atached a patch that is solving incorrect numbers by the two Enums.
by
```
Original issue reported on code.google.com by `panzer1...@googlemail.com` on 13 Jan 2012 at 1:49
Attachments:
- […
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# Trending repositories for C#
1. [**microsoft / PowerToys**](https://github.com/microsoft/PowerToys)
__Windows system utilities to maximize productivity__
75 stars today…
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```
Again in defaultConfig.xml description of anim3.mul are wrong. The simplest way
is to use default 200 High-detail and then 200 Low-detail animations, but it's
also uncorrect (but it will really …
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Hi!
I developing game for iOS with textures in 3 resolutions: @1x, @2x, @3x
Total count of images **346**, total size of all images **40,4 mb**. All images implemented in my **content.mgcb**
Toda…
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```
Hi,
atached a patch that is solving incorrect numbers by the two Enums.
by
```
Original issue reported on code.google.com by `panzer1...@googlemail.com` on 13 Jan 2012 at 1:49
Attachments:
- […
-
```
Got this crash report immediately upon clicking exe file.
Description:
Stopped working
Problem signature:
Problem Event Name: APPCRASH
Application Name: OpenC1.exe
Application Version:…