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thelinuxlich
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artemis_CSharp
Artemis Entity System Framework ported to C#
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Not an Issue, but rather a thanks
#103
KellanHiggins
opened
4 years ago
2
Port to .NET Standard 2.0
#102
Thraka
closed
4 years ago
7
Broken link and broken example, is this project alive??
#101
GiganteX
closed
5 years ago
1
Deleting an entity with ComponentPoolable raises KeyNotFound exception
#100
Thraka
closed
7 years ago
8
When calling Entity.Delete(), the entity passed to EntitySystem.OnRemoved does not contain any components.
#99
raycrasher
opened
8 years ago
4
Adding Nuget package to new MonoGame for Android project
#98
garrett-hopper
opened
8 years ago
0
Adds visual debugging functionality identical to Entitas
#97
ghost
closed
1 year ago
9
Refresh of NuGet packet?
#96
GrafSeismo
opened
8 years ago
16
Artemis build without FORCEINT32 now correctly uses BigInteger in SystemBitManager
#95
Maximusya
closed
8 years ago
4
Tag System
#94
GrafSeismo
closed
8 years ago
2
More than 64 processors
#93
KellanHiggins
closed
8 years ago
15
Entities remain active when are disabled and deleted
#92
kylepink
opened
8 years ago
1
Partial fixed for issue #90
#91
seoushi
closed
9 years ago
0
Entities not refreshing in certain situations
#90
seoushi
opened
9 years ago
2
Fix tests, all tests now passing for unity5 build locally
#89
coryleeio
closed
9 years ago
2
Unity 5 platform
#88
coryleeio
closed
9 years ago
6
EntityWorld Delta property not updating
#87
Bambofy
closed
8 years ago
3
Possible bug in EntityWorld.Clear() ??
#86
androidedev
closed
9 years ago
3
Defer AddComponent until the end of the current entity system.
#85
graphnode
closed
9 years ago
8
broken link in readme
#84
zoechi
closed
9 years ago
0
RandomSelector misses last behavior always
#83
Katumies
closed
9 years ago
2
Hierarchy managing
#82
KingKnecht
closed
9 years ago
8
Re-use Entity.Id
#81
dogwatch
closed
9 years ago
7
Update EntityWorld.cs
#80
dogwatch
closed
9 years ago
2
Github docs on IntervalEntitySystem is incorrect
#79
Maximusya
closed
10 years ago
3
Does Entity.Reset() work with non 32int systems
#78
KellanHiggins
closed
10 years ago
2
Entity systems refactoring and cleanup
#77
Maximusya
closed
9 years ago
13
What is the use case for Hybrid Queue Processing System?
#76
KellanHiggins
closed
9 years ago
12
ArtemisEntitySystemPcPhoneXboxVS2010 batch build fails
#75
Maximusya
closed
10 years ago
6
Aspect unit tests
#74
Maximusya
closed
10 years ago
3
Fix Aspect Exclude to handle multiple types correctly
#73
tonedev
closed
10 years ago
3
Creating better Summary tags for Processing Systems (and other items)
#72
KellanHiggins
closed
10 years ago
3
Async
#71
captkirk88
closed
10 years ago
2
Incorrect use of GUID as a UniqueId
#70
Maximusya
closed
9 years ago
13
RemoveComponent deferred until the update, fixes bug introduced in #64
#69
Mephistofeles
closed
9 years ago
6
Is it cache friendly
#68
naghekyan
closed
10 years ago
6
Build and NuGet Package for .Net 3.5
#67
kjellski
closed
10 years ago
5
Update Aspects Interests with DebugAssert and remove of previous change.
#66
GrafSeismo
closed
10 years ago
2
Update Aspect to prevent runtime error
#65
GrafSeismo
closed
10 years ago
9
Refresh entity before the next update
#64
Mephistofeles
closed
10 years ago
7
Collection was modified when creating entities inside system loop.
#63
Mephistofeles
closed
10 years ago
2
Fixed ComponentTypeManager for Windows Store
#62
Mephistofeles
closed
10 years ago
0
Throw Exceptions on Bit overflow when Int32 is used
#61
Maximusya
closed
10 years ago
3
Got rid of double Refresh when deleting Entity
#60
Maximusya
closed
10 years ago
1
Made SystemBitManager instanced
#59
Maximusya
closed
10 years ago
0
Removed ComponentType properties with side-effects
#58
Maximusya
closed
10 years ago
0
Fixed build and tests
#57
Maximusya
closed
10 years ago
0
ComponentTypeManager initialization
#56
Maximusya
closed
10 years ago
3
Add component from pool to entity after running init code
#55
Maximusya
closed
10 years ago
2
Enable generic addcomponent
#54
Maximusya
closed
10 years ago
4
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