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Not sure a ticket is the best place for this discussion, but I'd like to know if @dsizzle has thought about the direction he'd like to take ArtPaint. If there are any plans...
I cannot code well en…
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* [Mapillary uploader for Desktop](https://www.mapillary.com/desktop-uploader)
* Test with [gpx](https://github.com/salgo60/MapillaryInsta360/blob/main/data/Akalla%20jogg%2020240915.gpx) och [Runn…
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### Describe the project you are working on
3D environment lighting in Godot
### Describe the problem or limitation you are having in your project
Working on 3D environments, specially on the light…
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**Describe the bug**
Groups don't work anymore when sending command to turn light on/off in a group.
Error message:
**"The group in not yet available. Please wait until HueMagic has established a c…
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Following the template in [Listing 11](https://comp-think.github.io/book/04.pdf), write in Python the algorithm proposed originally in [Figure 4 of the chapter entitled "Algorithms"](https://comp-thin…
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-Y board:
1. Camera hole shrink
2. Kill switches move (resulting in solar panel/ component move)
3. Flat flex connector movement
4. ICU needs to move closer to the camera hole
X boards:
1. Sol…
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### Describe the bug
It is unexpected that files, especially large ones referenced in a host or guest clipboard would be transferred implicitly when transitioning between the host or guest (_only req…
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This is an issue with several mods that affect terrain generation, but as yours is the one I prefer (by far!), I'm raising this issue here.
Very often when encountering a village in a Simplex world…
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There's one feature I've not yet seen in any slicing software:
_Manually-defined (drawn by a mouse with lines or bezier curves) 2D per-layer polygon modifiers._
They can work exactly like 3D Modifie…
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numpy vector don't dance, right?