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Hello,I am very interesting in your excellenct work! i would like to know how to use smoothnet on smpl data, can you provide a demo?thank you!
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### Preliminary Checks
- [X] This issue is not a duplicate. Before opening a new issue, please search existing issues.
- [X] This issue is not a question, feature request, or anything other than a bu…
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Hi all,
Thanks for sharing the implementation of SmoothNet in this repo. In the paper, the author proposed a motion-aware SmoothNet, which explicitly modeled the velocity and acceleration by anothe…
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Please add our CVPR 2022 paper in 3D Human Pose Estimation/Pose Estimation/Transformer/3D Vision/3D Human Reconstruction:
MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation
paper…
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This is one of a series of deprecations meant to collect feedback on the ultimate goal of always installing source distributions by first building a wheel and then installing from it.
This specific…
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As mentioned in the paper:
For head, hands and feet, we use the manually obtained UV fields provided in the SMPL model. For
the rest of the parts we obtain the unwrapping via multidimensional scali…
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Hi all,
I've been trying to port the following code to barracuda (Unity 2020.3.31f1 with Barracuda 3.0.0.):
https://github.com/ibaiGorordo/ONNX-Mobile-Human-Pose-3D
The model can be imported co…
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I failed to get the prediction results in the paper, while used the proposeed code and pretrained model. I speculate that a possible reason is: **Using my own test code**, due to its absence in the pu…
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Hi Arthur, great congratulations to your wonderful work!
I saw you mentioned that, "poses" in the result file come from rotation, which is parent relatived.
But who's pelvis' parent? Could you p…
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| Required Info | |
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| Camera M…