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Hi, I tried editing scenes in Unity, and I copied a new object(a tomato) then place it on the table. I had the `GameMenu/SettlePhysics` done, and added the new object to the lists of `PhysicsSceneMan…
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Based on cppreference, I couldn't see anything that prohibits neither `T` nor `E` from being required to be movable or copyable. [On gcc 13.1 which implements `std::expected`, storing a type without c…
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The big issue is I have 4 smoke detectors, but ALL of them are labeled "Smoke Sensor" "Default Room" even though HomeKit Bridge sees them as their indigo full names...
### Versions
- **Plugin**:…
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As a first pass, we are using `null_resource` with `remote-exec` to install & configure Kubernetes add-ons. We should consider using the `kubernetes` provider (or `kubectl`, or...) instead in order t…
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_From @manfredjonsson on May 28, 2012 15:31_
This Version of the Liquid Crystal Library can be inherited from other classes.
A possible usage is outlined in http://github.com/manfredjonsson/LiquidCry…
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I'm working a quite a few different widget extensions, and as such, I've noticed a few recurring issues on the JS side. As such, I want to list them here to share my solutions, and to maybe discuss if…
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I've updated our game to the latest Steamworks.NET (20.0.0), and it fails to initialized.
Digging in Steam.Init(), GetISteamRemoteStorage and GetISteamInput return 0x0. Everything else is fine.
…
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Hi,
It's not clear if filters parameter on resource.build_filters receives a Dict or a [QueryDict](https://docs.djangoproject.com/en/1.10/ref/request-response/#querydict-objects) type object. This is…
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The concept of a scanner was built to be simple—just define a single function!
But, that function must adhere to a certain protocol. It must check the phase and then take appropriate action. These …
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## Description
Tl;Dr Currently querying about the possibility of exposing the static private function Biome::register to plugins in the future, as well as transferring the Biomes stored in the main…