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Using master iXit branch + wine dri3 PPAs with game Panzers Phase I and Panzers Phase II.
The games start showing a video which works fine. After the video a loading screen and the main menu should a…
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# Compatibility Report
- Name of the game with compatibility issues: Army Men
- Steam AppID of the game: 549160
## System Information
- GPU: RX 580
- Driver/LLVM version: mesa 23.1.1-1
- Kerne…
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I've been trying to stream Celeste lately on Discord Voice Chats, and have been encountering a reproducible, critical crash.
To reproduce:
Use Everest
Join a voice chat on Discord
Stream Celeste
…
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This is more of a question, but it seems that, if using `RenderBackend::D3D12` or `RenderBackend::D3D11`, the frames are always limited, that is, currently, for me on a 144 Hz monitor, it can only get…
CG-SS updated
1 month ago
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Some ideas for a free afternoon.
Based on recent reports and observations, some ideas
- log entering entry points (certainly d3d,d3d11,d3d12), won't probably be perfect considering `alreadyLogged…
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### Description
Booting Wireframe only, but when goto title screen has crash.
```
```
### Dumps
[Xbe.txt](https://github.com/Cxbx-Reloaded/game-compatibility/files/1648515/…
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I was hoping that there would be a possibility of a code sample on how one can hook into a D3D game (be it DX9, 10, or 11), and capture the video output. Either as a single frame, or a stream, with th…
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```
Platform:
Hostname: testing-102.local
Mac OS X Version 10.5.8 (Build 9L30)
Processor: 2 Intel 2.40 GHz
RAM: 2048 MB
O3D:
O3D version: 0.1.42.0.453
Installed Browsers:
Safari: 4.0.3 …
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There's a growing community of OpenXR projects building on Linux around [monado](https://monado.freedesktop.org/).
It would be nice if Servo supported this so that people could easily experiment wi…
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No issue, just a comment.
A few deletions allow the Example Application to build on the Mac.
First, comment out or remove the text in ExampleApplication.c that reference HINSTANCE and hwinmain.…
m-bob updated
3 years ago