-
```
What is the problem? The new logging is showing the players model, not the
weapons.
Do you have any errors? serverside or clientside? If you do, which ones?
ERROR: GAMEMODE:'PlayerDeath' Failed:…
-
```
What steps will reproduce the problem?
Open Q, hit utilities, select FPP Admin Menu.
Are you using the downloaded version or an SVN revision (if SVN, which
revision number)? Latest SVN
Please pr…
-
Is it possible to connect to gamemode with that address?
-
```
What is the problem? The new logging is showing the players model, not the
weapons.
Do you have any errors? serverside or clientside? If you do, which ones?
ERROR: GAMEMODE:'PlayerDeath' Failed:…
-
Hi there.
I must admit that I don't quite understand the effects of the "renice" setting, but wouldn't it be nice (ba dum tss) to have it turned on by default?
Thanks in advance.
-
Create a page in the MTA wikipedia with gamemode functions to assist in the development.
-
```
The problem is that everytime i try buy i door, it wil keep stay: uowned and i
get this error:
You've bought this door for $20
DarkRP\gamemode\cl_init.lua:1045: bad argument #1 to 'match' (strin…
-
```
The problem is that everytime i try buy i door, it wil keep stay: uowned and i
get this error:
You've bought this door for $20
DarkRP\gamemode\cl_init.lua:1045: bad argument #1 to 'match' (strin…
-
```
AddCustomVehicle("Jeep", {
model = "models/buggy.mdl",
price = 500,
allowed = TEAM_COOK
Error: Couldn't include file 'fpp_mysqlcore.lua' (File not found)
(@gamemodes/darkrp/gamemode/…
-
I was just wondering if we could have something like game.RedirectUser(id, string ip) (similar to how game.KickID works) as opposed to having the client initialise entirely and then redirect them to a…