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This is a cross post from https://github.com/ggez/ggez/issues/132. Generics may help here.
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Planning on using HTTP in the future in order to rewrite it. Of course, not right now. Too much on my plate lul.
Using issues as a way to organize my thoughts rather than projects.
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Basically something that someone can just clone and get going with, which includes DLL's, a working Cargo.toml with whatever flags need to be given to the compiler, etc.
The Great Issue #29 might s…
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Code:
```rust
extern crate ggez;
use ggez::*;
use ggez::graphics::Rect;
pub fn main() {
let conf = conf::Conf::new();
let mut ctx = &mut Context::load_from_conf("foo", "bar", conf…
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Hi,
I hacked a rough menu system in ggez on as you can see below. The current selection uses an arrow, '->'. I'll probably end up changing this to a soft glow effect once I figure it out. Overall i…
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When I installed `ggez v0.3.3` today (5 Nov 2017) it failed to build `gfx_gl v0.3.1`:
```
error: failed to run custom build command for `gfx_gl v0.3.1`
process didn't exit successfully: `/Users/n…
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At least on the Linux and Mac laptops I tried on, using an XBox 360 controller. Investigate more.
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Before you close the issue due to vague title - yes I checked this thoroughly :P the examples that use resources won't compile using the standard cargo examples syntax, which can be extremely disconce…
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It doesn't look, well, working now.
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Hi all,
I'm learning the basics of ggez and while trying out the `graphics::line(...)` command, a strange flickering of random polygons appears:
relevant code:
```
let dat = *self.data.read().un…