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**Release Type**: Github
**Version**: Latest (as of Feb 7th 2019, master branch)
**Platform(s)**: Windows 10 x64
**Describe the bug**
Rendering options on a new project only list OpenGL & Di…
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Thank you for sharing such great work. It's awesome.
I find it's like a real-time chat when i go through some examples, like "Examples on Image-based Chat Persona" in below page:
[example](http…
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### Describe the bug
Crash on every run
### What have you done to circle down the problem?
this version works fine on Windows.
on Mac tried QMapShack_1.17.1_0_MacOS-Sonoma_arm
as well as QMapS…
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Some TestFX functionality might become unavailable with Java 9. We depend on internal JavaFX API for Monocle headless tests, the Glass robot, ... Monocle is an external JAR for desktop system, so this…
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# Introduction:
In the vast digital landscape we inhabit today, websites have become an integral part of our daily lives. Behind the scenes, a crucial technology drives the structure and presentation…
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According to the project summary page gdipp has “ignorable overhead”.
However in my usage case I found that this is far from true.
The scrolling of news.google.com is slow in Google Chrome and F…
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The accessible data visualisation use case keeps coming up. I wonder if it's time to revisit the idea of an ARIA Data Visualisation module?
We talked about it in the early days of the ARIA Graphics…
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Great work on porting this to the mac. I was just wondering if an iOS version would be possible?
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When I run dcgmi diag -r 4, I get this issue. But I find libDiagnostic.so, libSoftware.so ... at /usr/share/nvidia-validation-suite/plugins/cuda12 or /usr/share/nvidia-validation-suite/plugins/cuda…
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In Numeric.Matrix: `perspective` and `orthogonal` currently follow OpenGL conventions. They require negative `near` and `far` values, otherwise they produce bogus Z values and messed up signs. The had…