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Please provide multiple language support for the endpoints Archetypes and Card Sets. Also provide translations for the other fields in the card information endpoints, please.
KR,
BlackRose01
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**Describe the bug**
I was trying some glshaders on Linux, and noticed that the moment I specify *any* glshader option other than glshader=none that the menu bar vanishes. This effects both the SDL1 …
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### Description
Crashes casually when drawing in a rather fast fashion. In the screen recording, it happened when I switched the screen area of the tablet suddenly, but it also happened at other time…
Vlajd updated
2 months ago
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Discuss the domain layer for starting the game and how they interacts with each other,
### Prerequisite
- The relevant endpoint in current [Open API doc](https://game-as-a-service.github.io/Pandem…
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### Is there an existing issue for this?
- [x] I have searched the existing issues and checked the recent builds/commits
### What happened?
As in the title:
when I use img2img tab in UI with pro…
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Hello,
after looking into the flow example again, I've noticed that the animations for the graph layout are not drawn anymore. I was able to track it down to the changes introduced in #127. This a…
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Everything "3D-drawn" (ie. the world, save slot selection, title) is cropped to approx. 480p resolution, see this photo for a better explanation of the issue:
![sm64-clipped](https://user-images.gi…
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Awesome work on the library.
I was wondering if it is possible to add a callback as a Path is rendered.
The _onPaint_ callback is called after a entire path is completed.
I was trying to achiev…
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The introduction to the function setInterval says: `setInterval(func, n)` is a way to run a function every n milliseconds yet during implementation n has to be computed like so:
```
// Draw twenty fr…
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I am meeting with a plastic surgeon early next week and urgently need a demo that, if produced, would surely earn his business. The design for this app is relatively simple and I dont care how it's do…