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## Requirements
- [ ] Create a tracking spreadsheet for every application in our codebase where we can survey its migration status. These become individual issues which we can track as a sub-project …
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### Description of the bug
adding part to ps, set nr of instances to 4, arrange on plate, setting paramters including colour changes, slice...
3 instances correct, 1 instance has a slicing error?
!…
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Currently the workflow to build multi-platform images are disabled (see UPDATE: below - they are enabled back but using slow emulation). The problem is that we need to have two platforms connected wit…
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### Bitwarden Beta
- [X] I'm using the new native Bitwarden Beta app and I'm aware that legacy .NET app bugs should be reported in [bitwarden/mobile](https://github.com/bitwarden/mobile)
### Steps T…
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@wsalesky each direct property will require its own statement instance. These need to be unique within the triple store but don't need to be persistent (in the case that we need to edit the TEI and re…
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As per https://github.com/JuliaAI/MLFlowClient.jl/blob/a31b41a91dc32107fa7dcd6ad5a581c116a4ff9c/src/loggers.jl#L69-72 we currently can't upload artifacts to remote servers
```
Assumes that artif…
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According to the lib documentation, `WasmBoy` is a singleton. Is there a way to create multiple instances of a Gameboy emulator?
JSH32 updated
2 years ago
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Following the recent update to textual that disallowed instances in MODES, workers are not paused when switching screens resulting in unnecessary increased queries to the API.
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If you are reporting a problem, please make sure the following information are provided:
**Expected behavior and actual behavior:**
We built a harbor primary and backup cluster (v2.11.0) based on …
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### Reproducible in vscode.dev or in VS Code Desktop?
- [X] Not reproducible in [vscode.dev](https://vscode.dev) or VS Code Desktop
### Reproducible in the monaco editor playground?
- [ ] Not repro…