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### Describe the project you are working on
Godot C# bindings
### Describe the problem or limitation you are having in your project
I've been using Godot for a while, and one thing that annoys me a…
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### Describe the issue
A project that is now created for an expired month does not appear in the selection list for changing the project name
### I already tried
- [X] I've read and searched [the d…
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Referencing issue [#48](https://github.com/libretro/beetle-pce-libretro/issues/48) that seem to have not been commented on, and taking from [this forum post](https://www.neo-geo.com/forums/index.php?t…
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Hi,
Old glast heim missing the nightmare part and some npc
Here is the complete script. It's also fixed some issue with the last mvp that you can make respawn
https://github.com/RagEmu/Renewal/blob…
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Hi all!
I'd like to exchange / contribute some opinions on the usability of the Tone Equalizer module.
I use the module quite often and noticed some issues regarding the Interface and UX that have g…
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The `move` and `wasMoved` procs need an escape hatch for Atomics.
Today we can use the [`{.nodestroy.}` pragma](https://nim-lang.org/docs/destructors.html#nodestroy-pragma), originally designed to …
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### Preflight checklist
- [X] I could not find a solution in the existing issues, docs, nor discussions.
- [X] I agree to follow this project's [Code of Conduct](https://github.com/ory/sdk/blob/ma…
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@faceyspacey
Thanks alot for great plugin, and not just this one but the group of plugins you created.
Used them, they worked, saved me so much time
feedback for this plugin specifically tho…
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When creating a widget with `make_widget!{ .. }`, fields cannot be accessed from outside the defining macro due to the anonymous type.
I had hoped this could be fixed with some type of [type alias]…
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Nearly two years ago I wrote some perl code to parse the text that is sent to the clipboard in-game when you press ^c on an item for use with the price report macro. This has sorely needed updating du…