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[Filament](https://github.com/google/filament) samples fail to start because we return OUT_OF_DATE error on one of the first acquires. They aren't currently handling this, but even though they should,…
kvark updated
5 years ago
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Short info header:
- GFX version: master/various
- OS: macOS 10.14
- GPU: various
I happen to benchmark gfx-portability a lot on macOS. This involves running the same scenario over and over many…
kvark updated
5 years ago
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i can get end metals with rftool dimensions but only craft them in to cable facade, can't smelt or grind the ores. Got some end uranium ore from rftool dimlet and it is just for decoration .
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I'm working on a 3D printing solution for use with a metal additive process. Due to the high thermal loads applied, I must deposit in long paths and stop at the end of each path to wait for the printe…
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Hi,guys
with edit ".dfl/DeepFaceLab/core/lears/nn.py" line 201 "suggest_all_gpu=True" we can choose metal when traning model
but it still report an error :
Choose one or several GPU idxs (separated…
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I am unsure what a Cormyrean metal is or how it could be obtained.
At first I thought it was that broken shield that I found and Dusk carries, but the
leprechaun and Ma-something doesn't seem to t…
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**Describe the bug**
The Scala 3 compiler produces colored error messages that are not correctly displayed in VS Code Metals output:
```
2021.03.16 21:18:35 ERROR �[31m-- [E007] Type Mismatch E…
adpi2 updated
6 months ago
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When trying to render into the texture, Metal (other renderers are ok) gives me this error:
```
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5252: failed assertion `Draw Errors Validati…
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**Is your feature request related to a problem?**
A quality check on a work center based on cycles performed is required to monitor metal detector functionality.
**Describe the solution you'd l…