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You can get tricky and generate rgbe textures that are now working with PBR Environment - although im quite sure they need mipmap filtering on to work optimally.
doing it on the fly is cool but exp…
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hi does this fbx plugin load, skeletal animation, facial blend shapes, morphs, PBR textures and embeded textures?
basically im asking if this works perfectly without any issues with textures not lo…
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**Godot version:** v3.2.2
**OS/device including version:** Windows 10 & Linux Mint 20, GLES3
**Issue description:**
Godot's implementation of PBR shading seems to be producing incorrect results…
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Magnum 357 at the Weapon folder had a different look before. Is this a bug or a change made in purpose? Before it seemed more realistic and metallic. Now it looks like a plastic. Is it just me having …
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**Describe the bug**
When unloading and reloading meshes for a while, there is a texture flickering problem appearing like below:
![texture_flicker](https://user-images.githubusercontent.com/20376…
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not sure if bug actually -
let's say you have a PBR environment that uses an RGBE texture in Mipmap and Repeat mode - plugging this into a Skybox OP will yield a few hiccups - there will be a seam i…
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So, after a break, I've found out, that my custom blockpacks do not work anymore.
How do we add them now?
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I have noticed that when exporting ie. Pipeline send to unreal, the materials get transferred over however the textures do not, i am unsure if this is normal or not ?!
In blender its set up as a no…
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### Describe the bug
When I install the Fabric with Fabric install jar and start game with Fabric Loader, The game is still blocked in the Splash Screen and looping.
### The log file and image…
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Howdie, and thanks for this very cool looking library... just getting my toes wet.
forgive the basic question, and apologies if this is discussed elsewhere, but I'm seeing washed out colors in the…