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Mängumootori valik (Analüüs - milline on teie jaoks sobiv ja miks)
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It's pretty annoying to have to create the input text boxes manually with the Rex plugin every time I want to add an input option to my game. I'm not sure how possible it'd be, since it's not supporte…
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Everytime the pointerdown event is called, I get this error:
```
Uncaught TypeError: this.players[0] is undefined
pointerDown main.js:779
boot main.js:79
emit phaser.js:199
pro…
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Phaser Version: 3.54
## Description
1 SpineContainer, containing 1 ship spine and 1 mask
1 SpineObject, a wave, with SpineContainer.depth+1
Result: Masking is somehow delayed.
Here is a gif …
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I wanted to play Gangster Town from Master System. I'm using BizHawk 2.8 and the core is SMSHawk. When I go to SMS and change the Sync Settings for any port into Light Phaser it prompts me to reboot c…
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Ideally something that shows the power of a multi entity join. Snake might be perfect but there is usually just one snake so a multi entity join would work.
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Hi.
I've currently got followers added in my game world. Followers can be added and removed with no problem.
However, when I attempt to use `setPosition` before spawning a follower -- everything…
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## Version
* Phaser Version: 3.60.0-beta.10 to 3.60.0-beta.18
## Description
Calling `game.pause()` doesn't seem to pause the game.
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If I have a container with some exising children, then add something twith addAt(obj,0), it doesn't get placed at the beginning.
If I disable the extension it works as expected, ie the obj get adde…
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Audio initially loads and plays correctly on mobile browsers (tested in Safari, Chome, Firefox, Edge). Switch to another app, then back - sounds no longer play.
All sounds are preloaded using the P…