-
```
To create a public link, set `share=True` in `launch()`.
C:\AI\stable-fast-3d\sf3d\models\tokenizers\dinov2.py:266: UserWarning: 1Torch was not compiled with flash attention. (Triggered internal…
-
Hi,
May I ask if there is any example in MFEM for solving Helmholtz equation using absorbing or pml boundary conditions?
-
[Wikipedia](https://en.wikipedia.org/wiki/Blinx:_The_Time_Sweeper)
### Description
Previously the game displayed intro screens, but on the current build that is not the case and instead the …
-
I am using p4est in a DG code, so I only need face connectivity and no corner connectivity.
In the docs, it says
> The corners are only stored when they connect trees.
and
> If num_corners == 0,…
-
### Describe the bug?
When you're in desktop mode and you control click onto a UIX canvas a behavior close to Z fighting can be observed this can obscure text and vital information for the UI to be…
-
Hi! Your project is awesome and got it working quite easily. I'm somehow surprised since I don't have a GPU card in this laptop, but just an Intel UHD Graphics 620.
I captured a small region and tr…
-
Hello, I would like to ask about loading .obj file on my project. I'm using Android Studio. I'm new to Android Studio also using Rajawali. I have this sample 3D Object along with .obj, .mtl, and .png …
-
I would like to create procedural planets using HTerrain as all the functionality is already there, except the sphere shape of the terrain.
Would it be possible to alter the generation of the curre…
-
Summary
----------
Sometime after 3.1 is released (but didnt get time to do it so far), I would like to approach this by using sectors, which would unlock the ability to:
- Stream the terrain
- …
-
When exporting the .spm model from blender, the model has no materials in game, it defaults to a white shader. The kart folder has all the textures there.
![blender_MQWLkpA88U](https://github.com/s…