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``` diff
src/SDL.c.o
src/SDL_assert.c.o
src/SDL_error.c.o
src/SDL_hints.c.o
src/SDL_log.c.o
src/atomic/SDL_atomic.c.o
src/atomic/SDL_spinlock.c.o
src/audio/android/SDL_androidaudio.c.o…
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I put together a [graphics rendering roadmap](https://github.com/gemrb/gemrb/wiki/Graphic-Rendering-Roadmap) a while ago detailing how we can solve some of the ongoing issues/performance/complexity wi…
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i am using a ogu.
and i am interesting in your solution.
i tried to build your source but i can see error message below.
./configure
make -j4
and got error messages
In file included from…
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### Describe the project you are working on
I'm start to project game where you travel in Pernambuco's countryside.
I already write godot flavor with force feedback. It work on windows and linux…
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An increasing amount of PC laptops are sold with great touchpads that support smooth two-finger scrolling as well as Apple does. Unfortunately we only support the old school mousewheel up/down events,…
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I'll preface this with I am not a compiler engineer, so I don't know if this is acheivable in a reasonable amount of time/is even possible.
I have only seen one mention of Slang in another thread a…
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### PCSX-ReARMed Version
r23-370-g6ab....
### Your device
pinebook pro ubuntu jammy
### Operating System of your device
Linux (or Linux-based like RetroPie etc.)
### CPU architecture
ARM 64bit …
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I made a simple SDL application to test this behavior. This is basically first hitting LCtrl, then V (hence two keydowns) and then letting go of V and then LCtrl (two keyups), effectively pressing Ctr…
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For some reason, the SDL field type definitions when defining a type or interface are way off. You only see scalars and enums, and occassionally... input types? but no types at all... seeing this in b…
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Usually in C/C++ code you are able to retrive WinAPI window handle like this:
// SDL_Window *my_window = ...;
SDL_SysWMinfo wmInfo;
SDL_VERSION(&wmInfo.version);
SDL_GetWindowWMI…