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Depending on the statemachine content (if you have a timed transition or not), the State machine has a different interface. It's causing issues when machines are integrated in a decorated environment.…
wixiw updated
3 years ago
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At least for non-parallel machines.
To avoid the RTTI overhead on eg embedded systems
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When LPE transform some models, it suffers from combinatorial explosion.
I would like an option added to LPE to just calculate the number of states that would result from apply LPE on a given model…
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https://github.com/silconsystem/adventureJS/blob/2db9396ff1aa19dbaf055d95d89446c5b0f3d665/js/engine.js#L11
You see how you imperatively examine the key, then dynamically build new data structures w…
jwulf updated
4 years ago
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##### ISSUE TYPE
* Enhancement Request
##### COMPONENT NAME
~~~
VM
~~~
##### CLOUDSTACK VERSION
~~~
4.18
~~~
##### CONFIGURATION
Does it support the suspend or pause function of …
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### What are you trying to do?
I'm looking for a more flexibility and better user-experience with respect to ephemeral nodes.
This feature request pertains mostly to the coordination service rather …
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Well-formed machines are projections of a swarm protocol whose transition structure depends only on the event types, not on the concrete event properties. This means that a machine could also be prese…
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Version: 1.2.5.RELEASE
Question is ask in the [SO](https://stackoverflow.com/questions/44736645/memory-comsume-of-spring-statemachine/44746872#44746872)
I have used the spring statemachine to deve…
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### Describe the project you are working on
My development partner and I have a couple of different games brewing including an arcade-style game with a variety of character interactions, a multiplaye…
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I've updated the extension through Gnome Extensions (https://extensions.gnome.org/extension/517/caffeine/) and since the last update, Ceffeine is resetting its state after few minutes, even if the com…