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Hello, I have got an idea while sleeping to make the tile collision process a bit easier: why not offering premade collision masks (like the whole tile, halves, diagonal triangles, etc...) to directly…
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[bz#250]
i would like to request a feature that allows me to place more than one tile at once, such as a large house or fountain. this would save time by not having to place each tile individually.
…
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The usage docs here:
https://github.com/mapbox/mapbox-sdk-js#usage
Don't mention anything about needing to pass in the "BrowserClient" when using services from a web app, e.g. :
```
import m…
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#### Description
Error: update of Tile3DLayer({id: 'my-scatterplot'}): Tile3DLayer: Failed to render layer of type cmpt
#### JS Code
const {MapboxLayer, Tile3DLayer} = deck;
// Get a…
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```
higlass-manage$ higlass-manage view ~/Downloads/4DNFI2A4OBS9.mcool
Pulling latest image...
done
Data directory: /Users/chuck/hg-data
Temp directory: ()
Starting... default 8989
Docker sta…
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Brought up on the forum: https://groups.google.com/forum/#!topic/cesium-dev/rfu43TpF0h0
> The shape I'm providing "surrounds" the z-axis, but the extrusion is always being drawn "above" the referen…
ggetz updated
6 years ago
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`type_patch (an actual patch, not a request for one)` | by NoQ
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Based on the discussion here: http://forums.wz2100.net/viewtopic.php?f=5&p=130849#p130848
Before we get the new map format d…
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Mapbox SDK 2.1.1
Unity 2018.4
.NET scripting backend
UWP
HoloLens 2
I'm looking for advice on how to go about creating a heatmap on the Mapbox map 3D terrain.
I'll be taking a grid set of la…
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### Describe the project you are working on
A procedurally generated 2D side-scrolling survival game.
### Describe the problem or limitation you are having in your project
Populating terrain …
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Each tile layer in Tiled turns into a new tilemap in Unity (Tile as Object = false).
However the created Tilemap doesn't work with Tilemap Collider 2D. Nothing happens.
Looks like the Tilemap or …