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First, thank you for this great add-on! Along with the newly available FBXImporter tool (https://www.nexusmods.com/fallout4/mods/59849), this makes an animation workflow possible that doesn't require …
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Kobolds randomly flicker between being normal size and being gigantic. It was terrifying when i saw my first one in the foggy distance
![kobold](https://user-images.githubusercontent.com/1149090/13…
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While this plugin is more accurate than the 3DSMax equivalent, the two bone sets make this a bit complicated for use in projects.
![image](https://user-images.githubusercontent.com/14857235/2349802…
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Running OP 3.15.2 (from source) Im not able to ```remove``` asset via ```Scene Inventory```.
![image](https://user-images.githubusercontent.com/112623825/220634205-184610d1-aa1f-4dce-a796-c14e22f8d…
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Please compile radeon prorender for 3dsmax 2023! Thank you!
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### Current Behavior
Limit To Active Scene setting in Settings is ignored. All scenes' objects are exported regardless of setting.
### Expected Behavior
Limit To Active Scene will ignore all conte…
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Hello and thank you for these useful tools,
Everything works as expected for me in 3DS Max except Shift and drag to extrude, is there a fix for this?
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Loading a model that was converted from DAE using COLLADA2GLTF and with exported tangents/binormals leads to Cesium crashing with a shader exception.
I also documented this issue on the COLLADA2GLT…
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Self-explanatory title, when exporting a model via Noesis, the LOD tickbox does nothing, and it still only exports the highest LOD.
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Hi,
With **some** (rare) tif files I have an issue with getting layers info:
```
Traceback (most recent call last):
File "C:\Users\yuriy.l\AppData\Local\Autodesk\3dsMax\2021 - 64bit\ENU\scrip…