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BadDogSkyrim
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PyNifly
Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
GNU General Public License v3.0
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tri file: UV related morph not importing
#248
Heaverno
opened
2 weeks ago
0
skyrimSE: When making "Physical Hair", the newly created skeleton will be messed up after exporting NIF.
#247
YYDZ258SXC
opened
3 weeks ago
0
Issues importing proper Skinned+Rigged Tree nifs
#246
robertgk2017
opened
1 month ago
2
Fixes read_modmorph in trihandler to not crash
#245
bitbanger
opened
1 month ago
0
More animations (NiControllerSequences) in one nif, import ok, but export failure.
#244
olet
opened
2 months ago
1
[Feature Request] HKX skeleton export
#243
1990srider
opened
2 months ago
3
Vertex Colors changes on export
#242
VessperiaS
closed
2 months ago
6
[Feature Request] Option to batch export .nif files
#241
VessperiaS
opened
2 months ago
7
[Question] Bone Orientation Fiix
#240
LinKotori
opened
2 months ago
2
[Animation] Some issues
#239
TokyoSU
opened
2 months ago
3
[Import] skeleton.hkx failed. v17.0 Blender 4.2.1
#238
TokyoSU
closed
2 months ago
2
[Question] Tool to allow importing of 64Bit Skyrim animations.
#236
WasmachenDennSachenSo
opened
2 months ago
1
HKX import failed
#235
jjtnb123
opened
3 months ago
7
Move all import/export functions inside `__init__.py` into a submenu within the corresponding import/export menus
#233
UnknownExplorer13
opened
3 months ago
2
Skinned mesh broken after exported
#231
Delta012
opened
3 months ago
3
Feature Request: Import multiple nifs into separate collections
#230
GRY4096
opened
4 months ago
3
For some reason exporting is deleting vertex colors from some TriShapes.
#229
robertgk2017
opened
4 months ago
4
A very important reason for NIF import failure (with solution)
#228
YYDZ258SXC
closed
4 months ago
1
Exporting to NIF completely breaks the mesh
#224
mariusfranzen
closed
5 months ago
1
TypeError: can only concatenate str (not "int") to str
#221
praecipitator
closed
5 months ago
1
Shader Issue between versions 10.5.0 and 14.5.2 and 14.6.2
#220
savagegunderson
closed
5 months ago
2
Discrepency with importing NIFs between version 14.6.2 and 10.5.0
#219
savagegunderson
closed
5 months ago
2
Broken Mesh when exporting
#215
Pekkape
opened
6 months ago
2
cannot activate addon on mac
#214
core36
closed
6 months ago
3
Most texture paths get ignored during scripted batch import
#213
6ooflames
opened
6 months ago
1
"rotated nodes?" scrambling mesh
#211
MattCowdery
closed
3 months ago
2
HKX animation import error
#210
Kayhotic
closed
5 months ago
5
Mesh Import fails
#209
Jaume96
closed
7 months ago
2
Nif importing conflicts with localization
#208
Heaverno
opened
7 months ago
2
Blue Channel of Normal Map Inverted in Shader Instead of Green
#207
Sync-67
closed
2 months ago
4
4.1 changes to the python API remove some properties used by the add-on
#206
Novelyst
closed
7 months ago
2
fix vertex alpha export
#205
jgernandt
closed
7 months ago
4
[Question] Supporting other games than bethesda one ?
#204
TokyoSU
closed
8 months ago
2
Cant import nif when language setting select "New Data"
#203
IgarashiInaba
opened
9 months ago
0
FO4 Nif exported from plugin causes crash in game
#201
GRY4096
opened
9 months ago
2
Batch Import all selected KF files
#199
ZenithVal
closed
10 months ago
0
nifs exported causing CK to crash, but found a fix.
#198
mrsandman89
closed
5 months ago
1
Exported NIF is invalid, causes CK to crash
#196
praecipitator
closed
3 months ago
4
Import fails: AttributeError: 'NoneType' object has no attribute 'reference_skel'
#195
praecipitator
closed
10 months ago
5
Exported dragon mesh exploding
#194
andperks6
closed
11 months ago
5
Bone hierarchy is not preserved on custom SMP skeletons
#193
HeinrichGuil
closed
11 months ago
5
After any weapon import/export blood mesh is always on
#192
HeinrichGuil
opened
11 months ago
17
NIF file could not be read
#191
Ghozgul
opened
11 months ago
1
BSEffectShaderProperty Node - Lighting Influence
#190
michaelsmolinski
closed
11 months ago
5
Fallout 4 TRI files importing anomalies
#189
ClarkWasHere
closed
11 months ago
2
full precision as an export option
#188
BadDogSkyrim
closed
11 months ago
1
Mesh distortion in-game (Skyrim SE)
#186
DamiLovesSunflowers
closed
1 year ago
4
13.1 shader export seems fully correct for the first time ever, however "in Blender" display is ridiculous looking even in comparison to 13.0
#184
Akira13641
opened
1 year ago
2
nif missing nodes / changed values
#181
michaelsmolinski
closed
11 months ago
2
Animation import fails
#180
1702707
opened
1 year ago
2
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