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```
What steps will reproduce the problem?
1: Open nullDC r48
2: Load Kidou Senshi Gundam - Renpou vs Zeon
3: Play Arcade mode (1st option on the main menu)
What is the expected output? What do you …
-
```
What steps will reproduce the problem?
1: Open nullDC r48
2: Load Kidou Senshi Gundam - Renpou vs Zeon
3: Play Arcade mode (1st option on the main menu)
What is the expected output? What do you …
-
Not sure how properly announce it, but YAPA 2.0 is [here](https://github.com/YetAnotherPomodoroApp/YAPA-2) and it would be nice is someone could help test it.
There is still a lot of work that need…
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## What problem does this solve or what need does it fill?
As discussed in #7383, internal execution order ambiguities are genuinely bad.
They often represent subtle bugs, break determinism for …
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**I formally request this issue to be deleted or discarded.**
### Plugin Description
The plugin would allow you to replace target dummy models by a specific NPC.
### More info
Add a co…
ghost updated
3 months ago
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### Issue Description
In my NS Angular app, I used the following directive for a touch animation. I defined a CSS class with custom state 'touchDown'. However, it seems like setting a custom CSS cla…
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How can I go about disabling the animations completely? I am only looking to use this plugin for having centered text within bootstrap progress bars.
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Back in #358, we added bare-bones support for the `SecurityCapabilities` type. At the time, this data type did not have any user facing functionality, making it impossible to infer the meaning of its …
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When upgrading to Kotlin 2.0, inscrutable errors like "org.jetbrains.kotlin.backend.common.BackendException: Backend Internal error: Exception during IR lowering" may occur in the build log. This appe…
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**Is your feature request related to a problem? Please describe.**
The Annabelle in its current state doesn't have any animations. I run a server that gives the Annabelle to players on spawn, and it'…