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When I start AKMicrophone() initializing, required condition is false: format. SampleRate == hwFormat. SampleRate leads to crash.
I want to ask whether I need to modify the AudioKit. Engine. InputNod…
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Hello AudioKit team,
Thanks for creating this amazing audio framework for mobile devices.
However is it possible for you guys to create React Native version for android?
React Native is a po…
ghost updated
4 years ago
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Hi there,
I'm still stuck in Objective-C world and having trouble initing a AKNodeRecorder on the HelloWorldObjectiveC example project. Am I missing something? I can init plenty of other classes. …
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AKPlayer nodes can take up to 80ms to instantiate, connect and play and take on the average 30ms.
This is great for playing a few samples, but quite slow for playing dozens of samples scheduled in an…
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How I start the AudioKit,
```
do {
let mediaItem = lesson.media!
let fileName = mediaItem.assetURL
let url = URL(fileURLWithPath: fileName!.relativePat…
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Like any other 3rd party library, Superpowered should build in a single step if you drag and drop it in an xcode project. this is currently not the case.
Cocoaheads and carthage are the industry-s…
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In the example project [Recorder](https://github.com/AudioKit/AudioKit/tree/master/Examples/iOS/Recorder) when I create a record and then play it back... the recorded audio has lots of background nois…
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Hi,
Now, I am facing this issue. my AudioKit version is 4.6.1, and Xcode version is 10.3.
I noticed that other comment areas say that AudioKit version can be upgraded to 4.7.1, but I have never …
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I am writing an ios app with swift5(swiftui), and I just test if Audiokit can work so I copy some code from tutorial like this:
let oscillator = AKOscillator()
AudioKit.output = os…
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Ok, first of all, thanks to everybody involved in this plugin. It is clear that it can play mp3 files but I'm wondering if it can generate sounds like for example the Web Audio API.
If so, …