-
Hi,
Here you have two nice projects you may add to the list:
**Allegro.pas**
A wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal). Version 4 stable, version 5 …
-
Well... I've made the possibility to compress the game data, but eventually I'm not sure which is faster to load, e.g. a 38kb raw file or 8kb compressed file. While providing almost 5x compression, co…
-
Hello Max,
cf. http://talkchess.com/forum/viewtopic.php?topic_view=threads&p=732200&t=65218 and
http://talkchess.com/forum/viewtopic.php?topic_view=threads&p=732215&t=65218
Perhaps it is useful…
-
Im unloading from the combi into an auger trailer (have tried mods and non mods) to then unload into a semi, other trailer or large it runner tipper. Everything is working correctly apart from unloadi…
-
Initially when handling https://github.com/newpascal/fpcupdeluxe/pull/10 , you have set these options for modern Android devices:
~~~~
FPCupManager.CrossOPT:='-CpARMV7A -CfVFPV3 '
~~~~
However…
-
Do we need to have a shuffle procedure in a TGenericStructList and similar? I'm speaking of http://forum.lazarus.freepascal.org/index.php/topic,34882.msg229682.html#msg229682 . Never needed anything l…
-
I can't seem to change the `TCastleWindowCustom` children `Window.height/width` runtime. I can easily set `Window.height/ Window.width` before `Window.Open`, but not after. `Window.doResize` also does…
-
I got stung recently by the fact that the following two variations:
1.Nf3 Nf6 2.c4 Nc6 3.Qb3 e5 4.Qe3 e4 5.d4
1.c4 e5 2.d4 Nc6 3.Qd3 Nf6 4.Nf3 e4 5.Qe3
though they have identical `epd`s…
-
Hello there,
While working on my project, I sought to add some custom emoji to the editor. Currently, it uses the emojify.js list, I presume? In an effort to improve this, I have changed the code so …
-
Hi,
Castle Game Engine feed is currently "down" on http://planetdev.freegamedev.net/ .
But inside the config it is correctly referenced: https://github.com/FreeGameDev/planet-config/blob/master/…