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On various angles, and most often when pushed around using weapons, the TF birthday beach ball physics toy (ie. "models/props_gameplay/ball001.mdl") tends to render invisible for split seconds at a ti…
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For example; URS has ulx cvars like 'ulx urstoolgun' to allow a certain group/player exclusion from all toolgun protection on players' props.
I understand this feature would take a lot of work, but i…
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When a client's name change is denied due to either the name change rate limit or the total name change limit, attempting another change to the name that was denied after the limit was removed (time h…
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Hi, I was curious if the vertical overlap adjustment no longer works? I am in overlapping nameplate mode and trying to adjust that but it doesn't seem to budge. The only time I can get any movement is…
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```
What steps will reproduce the problem?
1. Compile IDAPython with hexrays support and IDA SDK and HexRays SDK from 6.5
release
2. Install it as wrote in readme
3. Run IDA and load any IDB (x86 or …
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```
What steps will reproduce the problem?
1. Compile IDAPython with hexrays support and IDA SDK and HexRays SDK from 6.5
release
2. Install it as wrote in readme
3. Run IDA and load any IDB (x86 or …
-
```
DarkRP doesn't work properly thanks to the new update. I don't know if this is
just temporary or what. Lots of missing CVars and such.
```
Original issue reported on code.google.com by `stratego…
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It seems like there is no way that I can get this plugin to work in 100aa.
If I try to change kz_uq_airaccelerate to 1 or 100 from the config file, After a remap, it'll only spam an alternating serie…
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The problem manifests in the form of periodically changing the cursor speed. From the beginning a couple of seconds the cursor moves slowly, then a couple of seconds faster
This problem is begin afte…
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In my HL servers i have a mm plugin that enables old style bunnyhop. It also requieres a modified client.dll clientside to allow smooth bunny hoping wich i think it came from previous HL versions.
In …
gbobr updated
5 years ago