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When drawing icons sometimes it grabs pixels from above or below the correct location in atlas.
This seems to be more aggressive on opengl where you could see it grab 1 or 2 pixels from a nearby im…
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is there a way to use Microsoft DirectX draw functions to render over the game
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When I use my DirectX hook it works with a user mode injector but crashes the game instantly from injector
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Estuve realizando el proceso correctamente y cuando inicie win por primera vez , primero me apareció el mensaje "cant open display" para después aparecer me esto
Configuring /data/data/com.termux/fil…
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DirectX hook covers 40%, but what about the other mainstream GFX library, OpenGL, thats another 40%(Vulkan etc, has the 20% left)
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Is it possible to configure goneovim to get same font rendering as gvim :
![image](https://user-images.githubusercontent.com/34398/155971253-22a37d33-e212-4e3a-911b-578c1ca25ac4.png)
My rendero…
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[bz#979]
The game screen turns black after a screen saver and doesn't recover/refresh.
The window bar then shows not responding.
I assume it is something in the backend, since it does the drawing.
…
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### mpv Information
```bash
mpv v0.38.0-715-ge3a9ce22 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
built on Aug 22 2024 00:14:46
libplacebo version: v7.349.0 (v7.349.0-5-g82bf46a-dirty)
…
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Need to handle error condition when changing to fullscreen and resolution is not supported by system.
Now it crashes in DirectX, OpenGL may have problems too, like not switching to full screen.
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```
1. What is it that the new feature will do or allow?
Allow writing applications on PC that can control the joystick's force effects
directly by sending the effects data and commands directly to …