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MaKiPL
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OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
MIT License
645
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59
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Compile on Linux
#194
qgjdev
opened
3 weeks ago
4
Is this project still alive?
#193
MrGuy55
opened
8 months ago
0
Info Needed
#192
salmanghouse1
opened
2 years ago
2
Issue in Installing Windows
#191
salmanghouse1
closed
2 years ago
2
Can't get project to build using latest Master.
#190
CarpetFox
opened
3 years ago
4
Setup Code Scanning?
#189
Sebanisu
opened
3 years ago
0
question cdda pc2000
#188
shikulja
closed
3 years ago
1
Message Box works now to replace exception.
#187
Sebanisu
closed
3 years ago
0
Fix reswizzle
#186
Sebanisu
closed
3 years ago
1
Enable GitHub Discussions
#182
Albeoris
closed
3 years ago
1
Linux game path finding is just awful
#181
MaKiPL
opened
3 years ago
3
Refactored how location of the game is aquired to a simpler version.
#180
FlameHorizon
closed
3 years ago
0
Need unit tests
#179
Sebanisu
opened
3 years ago
1
Render all cards on FF8-Remaster
#178
RJesusTVD
closed
3 years ago
1
load archives based on memory language
#177
RJesusTVD
closed
3 years ago
1
Possible translation fix in FF8-Remastered.
#176
RJesusTVD
opened
3 years ago
1
build on a Pi4
#175
Exarkuniv
closed
3 years ago
2
Linux fixes
#174
j13s
closed
4 years ago
1
hotfix. FFVIII wouldn't start correctly and experience exceptions. ho…
#173
taiBsu
closed
4 years ago
2
Need to be GPLv3
#172
Sebanisu
opened
4 years ago
1
iOS / macOS
#171
ghost
opened
4 years ago
7
world collision - unable to leave some forests
#170
MaKiPL
closed
4 years ago
0
Tidy up Camera and CameraStruct a bit. And fixed the Camera Shake.
#169
Sebanisu
closed
4 years ago
0
Battle Camera shakes at end of animation.
#168
Sebanisu
closed
4 years ago
4
Refactoring, Bug fixes and a couple new features.
#167
Sebanisu
closed
4 years ago
0
Laguna costume settings. Unsure.
#166
Sebanisu
opened
4 years ago
1
Coding style
#165
FlameHorizon
closed
4 years ago
3
Laguna's team member names.
#164
Sebanisu
opened
4 years ago
4
Enemy class formatting
#163
FlameHorizon
closed
4 years ago
4
Fixed GF name
#162
FlameHorizon
closed
4 years ago
0
Update README.md
#161
FlameHorizon
closed
4 years ago
1
Unit tests and OpenVIII
#160
FlameHorizon
opened
4 years ago
12
Update ATBTimer.cs
#159
FlameHorizon
closed
4 years ago
0
Noise in pngs will show in openviii.
#158
Sebanisu
opened
4 years ago
5
Menu Strings in Other Languages don't line up with English.
#157
Sebanisu
opened
4 years ago
1
Calls to `Path.GetFileName*` are liable to fail on Linux
#156
cmbasnett
opened
4 years ago
1
Fix for compile errors caused by missing argument to `Memory.Init`
#155
cmbasnett
closed
4 years ago
0
Some fixes related to appvoyer or french steam build.
#154
Sebanisu
closed
4 years ago
0
Mostly fiddling with Archives trying to get zzz to work better.
#153
Sebanisu
closed
4 years ago
0
add appveyor build bot
#152
shikulja
closed
4 years ago
12
Loading all saves at start and not checking each read for errors.
#151
Sebanisu
opened
4 years ago
1
duplicate global variables?
#150
Sebanisu
opened
4 years ago
2
Unable to compile on Ubuntu
#149
cmbasnett
opened
4 years ago
11
Playstation Assets?
#148
nille02
closed
3 years ago
1
Basic support for Remaster. Need optimized.
#147
Sebanisu
closed
4 years ago
1
Lzss Compression
#146
Sebanisu
opened
4 years ago
0
error on `#include IMGUI_IMPL_OPENGL_LOADER_CUSTOM`
#145
Sebanisu
closed
4 years ago
0
Field models on world.
#144
Sebanisu
closed
4 years ago
2
WIP field changes.
#143
Sebanisu
closed
4 years ago
0
Simple Dunno ?
#142
inukaze
closed
3 years ago
2
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