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Hey there everyone! I'm having a hard time getting Draco to work on an Android device. The documentation says:
> To include Draco in an existing or new Android Studio project, reference it from the…
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http://playground.babylonjs.com/#JNW207#1
Works in both Chrome and Firefox but not Edge.
Expected result:
Model to load
Current result:
Model does not load with "glTF Loader: #/meshes/107/p…
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The octahedron transform works great when decoding mesh normals but I can't seem to apply it when decoding point cloud normals. Is this expected? If it helps I can provide some sample code.
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Hi,
I am using C++ code as below for adding a custom attribute to a Draco file. To get started, I added the code below to PlyDecoder::DecodeVertexData (after the handling of normals) in order to b…
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Hello,
I am trying to compress the following PLY file with the CLI encoder on latest master:
```
ply
format ascii 1.0
element vertex 8
property float64 x
property float64 y
property float64 …
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Sorry, I should have caught this in #874, but the new directory:
```
glTF/extensions/Khronos/KHR_draco_mesh_compression
```
Should really be in the new-ish 2.0 subdirectory
```
extensions/2.0/Kh…
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**Issue by [derekoutis](https://github.com/derekoutis)**
_Monday Oct 29, 2018 at 18:38 GMT_
_Originally opened as https://github.com/derekoutis/ExponentialDeepSpace/issues/17_
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# 周边
## 网站规划
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Draco encoded attributes whose accessors set `normalized : true` are not being normalized correctly during rendering, leading to overblown colors in the second image.
There is a similar bug in Cesi…
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For morph/skinning compression, I would like to propose the following approach.
Let's say that we have a base mesh M with the following associated attributes:
M.position: vertices positions,
M.norma…
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I tried loading Duck.gltf using PlayCanvas + glTF Loader.
http://jsdo.it/cx20/yh4S
However, glTF-Embedded format can be load, but otherwise it got an error.
[OK] https://github.com/KhronosGroup…