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The service script can be weird when accidentally driving into the trigger or flying into the trigger.
Make the service not automatic, but rather something a player can choose to do through the ACE m…
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Adding to server settings config.
If player A killed player B in high sec, he will be insta + pod killed.
If player enters with negative sec. standing in high sec. with pod, he should be insta kil…
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### Description
_Since the PDF export is planned (https://github.com/AppFlowy-IO/AppFlowy/issues/2938, https://github.com/AppFlowy-IO/AppFlowy/issues/4054), I would like to emphasize that some opti…
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As the title suggests, this is a feature request to add the advanced fantasy optional mechanics.
Including:
- separating races and classes (new place on the character sheet for race)
- multicla…
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**What mechanics does this feature affect?**
Application architecture (this suggested change has a system-wide effect)
**How hard would it be to implement this feature on a scale of 1-10 (10 = har…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is …
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# Level
- [ ] Side-scroller or Top-down?
* side-scroller
- [ ] Scripted-levels with variance based on rank/difficulty - or procedurally-generated?
* laid out in level editor/UE4, spawn when …
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#### WHAT CLIENT DO YOU PLAY ON?
- [ ] enGB
- [x] enUS
- [ ] other (specify)
##### FACTION
- [x] Alliance
- [x] Horde
##### CONTENT PHASE:
- [ ] Generic…
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Im thinking about to refactor the project on a big scale, because could need it as code base for some projects. I want do get rid of the singleton design and encapsule the needed instances into the ga…
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When switching 2600 games between each other, Activision Decathlon (CRC-32: 3FEB39B1) sometimes fails to autodetect its FE mapper. This produces a completely unusable video signal on analog display wh…