-
```
According to the project summary page gdipp has “ignorable overhead”.
However in my usage case I found that this is far from true.
The scrolling of news.google.com is slow in Google Chrome and F…
-
```
According to the project summary page gdipp has “ignorable overhead”.
However in my usage case I found that this is far from true.
The scrolling of news.google.com is slow in Google Chrome and F…
-
```
According to the project summary page gdipp has “ignorable overhead”.
However in my usage case I found that this is far from true.
The scrolling of news.google.com is slow in Google Chrome and F…
-
```---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 12/5/21, 6:36 PM
Description: Initializing game
java.lang.RuntimeException: Mixin transformation of net.minecraft.clas…
-
**Describe the bug**
- impossible to stream fullscreen applications. Normally in Discord, it has some issues, but if you alt tab to the fullscreen application and back, it shows up for a bit, then …
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In developing a "flexible 2D renderer" - a rendering layer for 2D games that can cope with arbitrary geometry (sprites, text, polygons), shaders with various vertex structures, doing at least some dr…
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-
I would like to use shaders in OBS, but I know Python, not shaders language.
Can I use shaders from pages as shadertoy, shaderfrog, etc? How should I do the code conversion to use with obs-shaderfi…
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Some COM interfaces return structs instead of `HRESULT`s, for example the Direct2D and Direct3D12 APIs have this, some examples:
* `DXGI_RGBA ID2D1SolidColorBrush::GetColor()`
* `D2D_SIZE_U ID2D1Ren…
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I tried the most basic example (making just a sphere), and it failed with the following output:
```
$ ./ruckus-3d ~/Documents/sphere.rkt 2>&1 > ~/failure
generate-compile-and-link: error compili…