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**Godot version:**
3.2.4-rc3
3.2.3-stable (*)
**OS/device including version:**
Windows 10, 64 bit
WASAPI audio driver
tested on: laptop speakers with 3.5mm headphones; Steelseries Arctis 7 hea…
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**Note:** This issue is only for manual pages. For class reference pages, refer to the automatically updated tracker: https://godotengine.github.io/doc-status/
Help for working on these pages is we…
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(Defold 1.9.0) If in an HTML5 build on iOS, you long tap outside the container with the game, on the (Scale mode - fit), the following will happen:
![image](https://github.com/defold/defold/assets/3…
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I develop for Oculus Quest, gamepad support was removed with the OpenXR API and the old API was deprecated.
Due to hardware limitations, there is a considerable loss of performance in UE5, preventing…
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## 前言
> 游戏体验地址:http://www.jiajialove.com/war-of-barriers/home
> 项目地址:https://github.com/jzllove9/war-of-barriers
本来只想简单画一下游戏的模块拆分。但当开始写这篇博客的时候才发现其实想用最简单的语言讲清楚还真不是一件容易的事情。比如以下这几个问题:
```
- 如何进行…
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```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…
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### Description
setting image_index with instance_create_depth doen't work on html5.
It seems image_index become set 0 after setting the variables with structure.
ex)
instance_create_depth(0,0,0…
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**Describe the bug (REQUIRED)**
This feature https://github.com/defold/defold/pull/8682 is a bit unfinished - there is a chance that dmloader.js will run the engine twice and the page freezes and can…
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```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…
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Some browsers (most notably iOS Safari) have a limitation as too how large a single image can be: https://developer.apple.com/library/mac/documentation/AppleApplications/Reference/SafariWebContent/Cre…