-
```
What steps will reproduce the problem?
1. cant find the correct variables
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operatin…
-
```
What steps will reproduce the problem?
1. cant find the correct variables
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operatin…
-
```
What steps will reproduce the problem?
1. cant find the correct variables
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operatin…
-
```
What steps will reproduce the problem?
1. cant find the correct variables
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operatin…
-
I'm getting this exception whenever i call glVertexAttribPointer in an OpenGL 2.1 context with OSMesa. That didn't happen when I was using an OpenGL 4.3 context with GLFW
I'm using openSUSE Tumblew…
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**Describe the bug, what's wrong, and what you expect:**
I use pyvista to visulize FE-Results. Therefore I create shapes (PolyData-Objects) and store them to interact later with them.
I used dicti…
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In chunk.cs CreateMesh, before assigning the new mesh to meshFIlter (`meshFilter.mesh = mesh;`), we have to destroy the old mesh (`Object.Destroy(meshFilter.sharedMesh);`); otherwise we will face memo…
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Currently we have a number of glTF exporters with partial support for glTF 2.0. It would be great if we could help artists find the right exporter for their pipeline and required features. We'd also l…
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### Tested versions
v4.2.2.rc1.official [c7fb0645a]
### System information
Ubuntu 23.04, Vulkan, NVIDIA GeForce RTX™ 2060 / NVIDIA GeForce RTX™ 2060, NVIDIA Driver Version: 525.105.17, NVML Version…
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This month I've had problems with glTF2Export faulting on some of my scenes. I've traced the problem to what seems to be memory corruption in glTF2Export::MergeMeshes().
On 20171107, Daniel Hritzki…