-
```
What steps will reproduce the problem?
1. loading a obj file with mtl (mtl all using colors Kd value instead of using
textures(jpg, png)
2. no mater how i modify mtl params, can not see apparent …
-
```
What steps will reproduce the problem?
1. loading a obj file with mtl (mtl all using colors Kd value instead of using
textures(jpg, png)
2. no mater how i modify mtl params, can not see apparent …
-
Suggestions /things I noticed:
- ~~**misc_steam** -> add sound/noise key to use custom sound? And also preferably the option to make it silent. I'd like to be able to add steam FX to lava here and …
-
### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XTX (Advanced Micro…
-
- Add Re-Console Resources + Tutorial Worlds (tutorial worlds disabled by default)
- Disable Programmer Art and PACP by default
- Disable Enhanced Signs in the EBE config to fix the text being misal…
omo50 updated
1 month ago
-
```
What steps will reproduce the problem?
1. I have a obj file exported from blender,How to get all the
vertexBuffer,indexBuffer,texCoordBuffer,texCoordIndexBuffer.
2. I have attached the obj file.
…
-
```
What steps will reproduce the problem?
1. I have a obj file exported from blender,How to get all the
vertexBuffer,indexBuffer,texCoordBuffer,texCoordIndexBuffer.
2. I have attached the obj file.
…
-
```
What steps will reproduce the problem?
1. I have a obj file exported from blender,How to get all the
vertexBuffer,indexBuffer,texCoordBuffer,texCoordIndexBuffer.
2. I have attached the obj file.
…
-
```
What steps will reproduce the problem?
1. I have a obj file exported from blender,How to get all the
vertexBuffer,indexBuffer,texCoordBuffer,texCoordIndexBuffer.
2. I have attached the obj file.
…
-
```
What steps will reproduce the problem?
1. I have a obj file exported from blender,How to get all the
vertexBuffer,indexBuffer,texCoordBuffer,texCoordIndexBuffer.
2. I have attached the obj file.
…