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The README in this repository currently states:
> The main goal for the WG in 2019 is to RFC parts of the guide into the language specification, and move those parts into the Rust Language Referenc…
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**This is a Feature Request**
**What would you like to be added**
Move the pages under `App Deployment` from the [SIG CLI guides](https://kubectl.docs.kubernetes.io/guides)…
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Rewrite the plugin only using plain old Java with minimal dependencies.
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It turns out that errors are not easy to move from Rust to the target languages when using uniffi. In short, it looks like one must choose between a range of options, each with pros and cons, and none…
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### Describe the bug
Earlier in the game, I moved my base and deconstructed the beacon I had originally placed at "The Lodge", eventually placing it in a bunker I dubbed "The Black Castle." When I fi…
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Follow-up on #70 .
After deduplication of [Vowel Count](https://www.codewars.com/kata/54ff3102c1bad923760001f3) it could use some improvements:
- Random tests need to be added to some languages.
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Moved from https://github.com/kaitai-io/kaitai_struct_compiler/issues/92. Original message:
> It will be nice to have Haskell in the target languages.
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I wonder if we should use [`Navigator.languages`](https://developer.mozilla.org/en-US/docs/Web/API/Navigator/languages) instead. I can imagine a classroom where instructor's native language is very di…
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Start of script here (may want to move out of notebook form for language translation part): https://github.com/rebeccajohnson88/h2a_oversight_paper/blob/main/code/20a_combine_clean_addendums.ipynb
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I am not sure if this is the scope of this plugin but VSCode recently added "move to existing file" refactor for variables functions etc. with changing the imports accordingly. (it's in insiders build…