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GOG.com is currently [in the process](http://www.gog.com/forum/general/important_notice_unbundling_games/post1) of breaking the 1:1 relationship between catalog entries and library entries so users ca…
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## Current Implementation
Currently only the number of days since the last "risk encounter" are shown.
## Suggested Enhancement
A list of all "risk encounters" as provided by the GAEN API should …
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#### Which modpack version are you using?
2.1.1.0
#
#### If in multiplayer; On which server does this happen?
Private
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#### What did you try to do, and what did you expect to happen?
Automati…
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Firstly, thanks so much for all your hard work creating this snap. However, I can't seem to get it to load. Here's what I'm seeing when attempting to run it via terminal:
```
...
(yad:39531): dbi…
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Also setting `pulsator.position` makes it disappear completely?
```
pulsator.position = self.view.center
pulsator.numPulse = 5
pulsator.radius = 70
pulsator.repea…
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Make the current selected resource more visible, by making it bigger or showing some tooltip.
feedback from @bogdanromanx
part of #820
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- **MovieMatch version:** Version 2.0.0-beta.1
- **System:** Docker container of lukechannings/moviematch:develop running in Unraid OS
- **Plex Version:** VERSION 1.23.0.4482
**Describe the bug**…
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Recently I've seen a few use cases that would benefit from a way to send commands to the keyboard from the computer. Some examples:
- [Turning an LED on or off to indicate the state of something](http…
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**Describe what you would like changed, and why.**
Blocks that are disabled by a processor still have animations. I noticed this on a combustion generator that still had its little pulsating/glowing …
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Hi everyone,
I am trying to use the map with pulsating bullets and it works very fine. But i need the nonScaling of the circles.
When i set the two mapImages (circle, circle2) with:
`circle.…