-
## Summary
pylons/big-dipper/imports/ui/easel_buy/EaselBuy.jsx
Lines 692 & 1045: div className="buy-btn"
Line 241 : “handleLoginConfirmed”
Add the ability to save the users inbound tags an…
-
So i first built a Space Station, as some can remember from my post about implementing better Oxygen Pipes, at which i ended up just using EnderIO as no one seemed to care. Anyways, that Space Station…
-
## Summary
We have a long splash sequence in the Pylons app now, but it doesn't seem like we are doing our initial queries while the animation is running.
We should start the queries to popu…
-
### Version
Latest 1.4.4-preview
### OS
Windows
### Platform
Steam
### This bug affects
Gameplay as a Player
### Description
The example pylons in ExampleMod do not have proper localization
…
-
Gonna investigate in January, not sure exactly which weapons / pylons are borked.
-
## Summary
Currently, there doesn't seem to be a way to exit the stripe configurator other than closing and reopening the Pylons app.
## Proposal
Once a Pylons app user successfully compl…
-
## Summary
[Figma Design Link](https://www.figma.com/file/QDHfg12EHmXgMd9jWsgEnC/Pylons-app-2.0?node-id=6676%3A2098)
![Screen Shot 2022-11-03 at 11 59 03 AM](https://user-images.githubuserco…
-
I noticed an issue approximately a month ago, where the Source Signal module no longer functions as it did previously. I'm unsure if it is specifically because of the Arma 3 2.16 update, or if it is f…
-
**Describe the bug**
Placing down and breaking a firepylon results in 2 blocks being dropped
**To Reproduce**
Steps to reproduce the behavior:
1. Place down a fire pylon
2. mine it
3. collect …
-
**Arma 3 Version:** `x.xx` (stable / rc / dev)
**CBA Version:** `3.x.x` (stable / dev + commit hash)
**ACE3 Version:** `3.x.x` (stable / dev + commit hash)
**Mods:**
```
- CBA_A3
- ace
```
…