-
```
What steps will reproduce the problem?
1. Enable audio
2. Start the game
3. choose single player -> fight
What is the expected output? What do you see instead?
Game should start, but get an erro…
-
```
From the mailing list:
> Hi,
> I tested example plugin on ubuntu 10.04, firefox (3.6.12) is crashed
> when calling plugin().testStreams() in the firebug console. Other
> functions (including th…
-
```
It seems I'm missing some files. Do I need more files other than what I checkd
out from the mercurial repository?
You can see the error messages here:
http://x.iaesr.com/~/apps/quake2/
```
Orig…
-
```
It seems I'm missing some files. Do I need more files other than what I checkd
out from the mercurial repository?
You can see the error messages here:
http://x.iaesr.com/~/apps/quake2/
```
Orig…
-
```
It seems I'm missing some files. Do I need more files other than what I checkd
out from the mercurial repository?
You can see the error messages here:
http://x.iaesr.com/~/apps/quake2/
```
Orig…
-
```
What steps will reproduce the problem?
1. no issue, just a suggestion below
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operat…
-
```
What steps will reproduce the problem?
1. no issue, just a suggestion below
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operat…
-
Are networking features planned on ironwail's roadmap? Features like that are usually present in some Quake 1 clients (FTE, ezquake) and allow smoother multiplayer gameplay. And, given that ironwail i…
-
```
What steps will reproduce the problem?
1. no issue, just a suggestion below
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operat…
-
```
What steps will reproduce the problem?
1. no issue, just a suggestion below
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operat…