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In the 7th File when i run the code an issue regarding Texture dimension appears.
`Texture Error: frame does not fit inside the base Texture dimensions: X: 192 + 64 > 192 Y: 128 + 64 > 192.`
How…
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Hi, is there any way to replace the whole tileset on runtime?. Imagine a game with day and night. I want to be able to change the whole tileset to change the sprites (without changing the map).
So …
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Make map with path that enemies can walk over and and towers can be placed on
- [ ] Static map
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The flood fill algorithm will, in some cases, reach cells too far beyond an obstacle. we need to keep track of the walk distance of each cell in the function.
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Hello there,
I am trying to understand and apply what you are showing in the demo in my code and I don't understand what you're trying to access. This is the following line I am struggling with.
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One of the more challenging terrain packs to draw is the Manhattan terrain, because of the skyscrapers. C7 is affected by this as well. Consider this part of the map, by the Williamsburg Bridge:
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## Summary
Add functional In-game admin interaction system.
## Goal
The goal here is to add admin-only commands/interactions.
For now, admin-only functions will default to host-only, …
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```
What steps will reproduce the problem?
1. getting the tile at the users touch coordinates
2.
3.
What is the expected output? What do you see instead?
the touch coordinates should correspond to th…
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```
What steps will reproduce the problem?
1. getting the tile at the users touch coordinates
2.
3.
What is the expected output? What do you see instead?
the touch coordinates should correspond to th…
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is it possible to somehow hack the 1024x1024 texture limitation?
I'm currently using 2048x3040 and the tiles outside 1024x1024 is just ignored.