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### What it is?
Gizmos are great, but there's some very strange inconsistencies in how the API works.
Lets use the capsule methods as an example:
For my weapons I'm using a capsule trace to det…
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### Describe the bug
- Please eliminate text from USWDS repo (component library) duplicating new h3s
- Please confirm that bold "Input has an error" text is not part of component before deleting
…
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### Description
When I request an initiative roll from a player, nothing happens on their end when they click "Initiative" in their popup window. Tried this on a fresh world where LMRTFY was the only…
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I noticed that you have a homegrown build system with some gnarly configuration steps that require running binaries for the host system (AFAIU) (remember in GNU world we have build system, host system…
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Simple Aframe projects (e.g., the [Hello World](https://aframe.io/examples/showcase/helloworld/) are navigable with arrow keys and AWSD. I see changing wasd with `wasd-controls-"enable:true"` unfortun…
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I have inserted in a view (c is a comment), and it's not showing up. I do get this in the code:
I tried another gem and I had a problem - the stars were not showing(image thumbnails instead). - …
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I just noticed that when `client_mesh_chunk` is set to 8 or larger (it's also visible a little bit with 4, but much less) adding/digging a node comes with a visible delay about 1s.
This is not unex…
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**Problem description**
When using a lot of different brushs/tools, including "complex" ones like % based spheres with masks and all, you have to redo every single tool every time you load the Worl…
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It would be nice if the connectors weren't so confusing to pair. Additionally the following suggestion would likely fix a bug with these and AE2 autocrafting as well.
When originally crafted any c…
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### The problem
esp32:
board: esp32dev
framework:
type: arduino
pi:
clk_pin: 13
mosi_pin: 14
display:
- platform: waveshare_epaper
id: eink
cs_pin: 15
dc_pin:…