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The current implementation returns invalid results when parsing the following escape sequences:
* setForeground 8-bit `\e[...38;5;N...m`
* setBackground 8-bit `\e[...48;5;N...m`
* probably the same…
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The expanding layout.xml
```
```
**item_separate layout**
```
```
Now, I want to change the layout separate when an item expands but I can't find the method to do this.…
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1) Library version
1.6.6
2) Device and OS version
Android 10 (Huawei P20 Pro)
3) Detailed steps to reproduce the issue
Simply put a progressbar under the blurView and after first cycle …
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**Godot version:**
3.2.3
**OS/device including version:**
Windows 7
**Issue description:**
![obraz](https://user-images.githubusercontent.com/5860567/115335166-f0b07b80-a19c-11eb-9003…
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I've tried a couple of VR games and results are pretty disappointing. However, it's my first ever experience with VR at all. If someone have success with setting everything up, please share you opinio…
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Followup from https://github.com/walling/node-rsvg/issues/3.
It seems such SVG throws an out of memory error:
```svg
AD
```
mitar updated
7 years ago
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## xonfig
```
$ xonfig
+------------------+-------------------------------------+
| xonsh | 0.14.0 |
| Python | 3.11.3 …
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### Description
When displaying an alert dialog it is since .net 8 not possible anymore to change the button text color when changing the property colorPrimary in the file Platforms\Android\Resourc…
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I'm using the progressbar to show the progress of my AI model training. Therefore I have three bars, "epochs", "training", "validation". First the "training" bar is filling up (like a few thousand ste…
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### Self Checks
- [x] I'm using the latest lualine.
- [x] I didn't find the issue in existing issues or PRs.
### How to reproduce the problem
1. Start nVim with the config below.
2. Obser…