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## Rationale ##
If as a developer I want to contribute to the go-client implementation, I should be able to find all relevant documentation in one place. The documentation should include:
* Soft…
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Hi,
Cool project
You can take a look at https://playground.abaplint.org for building the AST, its as far as I know the only open source project which has something close to a complete AST.
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### Describe the project you are working on
An Squared-Grid Isometric Online RPG
![image](https://github.com/godotengine/godot-proposals/assets/4398470/425c0320-f908-4c25-8970-3ed13db73d33)
#…
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### Describe the project you are working on
Turn-based strategy game similar to Civilization
### Describe the problem or limitation you are having in your project
I'm trying to use astargrid2d as a…
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*See https://github.com/godotengine/godot/issues/9380 for previous discussion.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem …
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Here is the UML tool I talked about: http://yuml.me
With this tool, we are able to draw "Class", "Activity" and "Use case" diagrams.
Here is a code sample, with a class diagram, to simply show how i…
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### Describe the project you are working on
A 2D game that plays in landscape mode on several platforms including Android and iOS
### Describe the problem or limitation you are having in your projec…
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### Describe the project you are working on
I'm creating a lot of procedural meshes that are mostly profile extrusions along paths.
### Describe the problem or limitation you are having in your …
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```
Currently, this feature exists only in 'Sequence, all-in-one' type diagrams,
and a doubly bent normal edge is awkward. The text placement makes it hard to
read, and it is a hassle to manipulate.…
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### Current Behavior
Currently, there is a need for enhancement of the UI/UX of the Error [code reference page](https://docs.meshery.io/reference/error-codes).
### Desired Behavior
It w…