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Could this mod stack entities like zombies, skeletons, etc?
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One of the most common tasks when modeling is to copy entities using Move tool. This seemingly fundamental operation is quite hard to achieve via the API.
The recommended way of doing it today is p…
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### The problem
When using a trigger "conversation" with a _set_conversation_response_,
if there are variables set in the trigger,
then the _set_conversation_response_ orders will not work.
The …
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- do we need this? **YES**
- how do we do this? **NEED A SCRIPT**
- who will do this? **ENTITIES TEAM (NOT OPS)**
- when do we do this? **RIGHT AFTER DEPLOYMENT TO PROD**
Outcome: a script that we wi…
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### Describe the bug
OperationStatus.forValue() expects the value to be capitalized, however the webhooks receive e.g. `PlayPromptOperation` entities with the value starts with a small letter. So the…
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After update to 18.1.1 no entities no devices only display action and random signs in device field.
After nodes update same issue.
Rollback to 18.0.5 back to work ok
![node1](https://github.com/use…
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I have a lot of workflows in traditional CAD applications that make use of a "Convert Entities" function to turn a loop of edges back into a sketch for downstream use. Is this something that can be na…
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### Details
Entities with MOVETYPE_PUSH will not simulate physics as long GetMoveDoneTime() returns -1 https://github.com/ValveSoftware/source-sdk-2013/blob/master/sp/src/game/shared/baseentity_share…
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## Reindexing performance degrades non-linearly
### Description
A test instance with 460M entities took over 4 days to complete on a 3 node cluster running FusionAuth 1.52.1. The performance slow…
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This is to allow repeating elements in ioc.yaml.
(details to be reviewd)
Add a new field `repeat` of type list to `entity` that allows you to iterate over a list and instantiate a number of the …