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Thanks for the super useful plugin!
I noticed that `float: inline-start` and `float: inline-end` are not supported by the package. And of the browsers, they are currently only supported by Firefox:…
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```
I have an application that runs on an embedded device, for performance reasons
I would like to use 32bit float instead of double.
I also have to use several other libraries that only accept 32bi…
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```
I have an application that runs on an embedded device, for performance reasons
I would like to use 32bit float instead of double.
I also have to use several other libraries that only accept 32bi…
-
```
I have an application that runs on an embedded device, for performance reasons
I would like to use 32bit float instead of double.
I also have to use several other libraries that only accept 32bi…
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**Describe the bug**
Current `@default` validation does not provide the correct error message for some typeDefs.
For instance:
`Time` issue:
```graphql
type typeNode {
time: Time @default(…
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```
========================================================================================= FAILURES ==========================================================================================
____…
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Is should be encoded to "nan"/"Infinity": https://protobuf.dev/programming-guides/proto3/#json
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**Issue Description:**
When you jump from walking or sprinting, the character seems to float down instead of falling with regular gravity (-9.81).
**Room/Environment:**
Everywhere
**Version:*…
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**Describe the project you are working on:**
**Describe the problem or limitation you are having in your project:**
I'd have to type less, if this little feature was added.
**Describe the fea…
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Example:
```rust
pub const RADIANS_PER_FURMAN: f64 = f64::consts::PI / 32_768_f64;
pub const FURMANS_PER_RADIAN: f64 = 32_768_f64 / f64::consts::PI;
pub const DEGREES_PER_FURMAN: f64 = 45_f64 / …
CAD97 updated
10 months ago