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**Game information**
A game affected by https://github.com/ValveSoftware/Source-1-Games/issues/5043 (I tested Half-Life 2: Deathmatch and Fistful of Frags)
**Distribution name and version where ap…
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With dsound.dll loaded, I can see and use its various features. Unfortunately, when a map ends, I get stuck on the next map's loading screen. I have to hit Escape and click Disconnect, then reconnect.
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Please could there be an option to re-analyse games especially master games
If a game was analysed more than 2 years ago it maybe worth the option of having it re-analysed
See: https://lichess.o…
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Here you can find Cubzh: [Cubzh Github](github.com/cubzh/cubzh)
Cubzh is an open-source game engine written in C, C++, Lua that allows anyone to rapidly script games and host them for free on the …
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**Describe the bug**
The game window closes when entering the Haunted Mansion in Barrow Downs
**To Reproduce**
Steps to reproduce the behaviour:
1. Load autosave.mm7
2. Click on the Mansion's d…
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**Describe the bug**
In the project instructions, you mentioned the project on which we should continue working:
"You will have to open the Epic Games Launcher, switch to the Learn tab, and sear…
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### Nexus Username
LuxenDM
### Extension URL
https://www.nexusmods.com/site/mods/1033
### Game URL
https://www.nexusmods.com/fate
### Existing Extension URL
https://www.nexusmods.com/site/mods/…
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I was very satisfied with my prototype's animation performance on iOS. I used the rigid bodies scene from [react-native-game-engine-handbook](https://github.com/bberak/react-native-game-engine-handboo…
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Being able to pause pre-rendered cutscenes would be nice, especially if in-engine cutscenes are going to be replaced with the HD pre-rendered ones.
Currently, pressing start during a pre-rendered c…
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Objective:
Add support for additional map layers beyond the existing surface and underground, enabling features like "Above" (cloud realm) and "Space" (oxygen-less, undead-only) layers.
Proposed …