-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
v1.2.2 on OS X Yosemite.
I'm playing an audio CD and as each track starts, a modal error dialog pops up, regardless of whether I'm in Clementine or another app, with the message:
> No URI handler im…
-
I managed to get the master branch compiled for Linux on my Ubuntu 16.04 VM following your instructions, but I'd like to compile it for Windows to play on my host OS. How can I do that?
I see the w…
-
Hello.
I am having trouble building Equalizer on Linux and Mac. I followed the simple commands provided:
```
git clone --recursive https://github.com/Eyescale/Equalizer.git
mkdir Equalizer/build
…
-
I am using NVIDIA graphics card(GEFORCE GT 650M notebook, driver version: nvidia-346).
Why it can't detect GL version which should be 4.5?
-
### Description of Issue
opening usdview on windows 10 64-bit (compiled from source with build scripts) generates a sequence of rendering errors like:
Warning: in _PrepareOitBuffers at line 173 of c…
-
```
The core classes and concept everything is fine. But the build system is very
clumsy even to an expert c++ programmer.
For brevity I am providing the list of points and the suggestive actions. T…
-
When trying to run the prebuilt binary of the application (as hosted on shadered . org) for Linux on a cutting edge distribution (such as Arch) you get the following error:
./SHADERed: error while …