-
For a game released in 1996, I'd expect operating systems older than Windows Vista (2007, est. 9 years) to be able to run this executable. But in doing so, it complains about a dependency named GetTic…
-
_From @lucaswoj on August 21, 2015 19:8_
It would be useful to support gradient-colored lines, fills, and backgrounds. What would the stylesheet syntax look like? How would this work with data-driven…
-
Based on https://anarchosolarpunk.substack.com/p/offgridinternet and https://homebrewserver.club/low-tech-website-howto.html
Running on my solar-powered webserver project.
Would include:
- [Zola](…
-
How much effort is this or how feasible is this?
It'd be great if I didn't need to install additional build tools on my Windows machines when working with this library. It would also make cross-compi…
-
Hi
Video example shows balck screen: https://regl-project.github.io/regl/www/gallery/video.js.html
I looked at #469, and it seems like the fix is not working anymore. At least for me in Safari 1…
-
Hi!
I'm building my game on a linux system which uses xorg. My system is using i3-gaps, a tiling window manager, however, this game is best debugged while its in a floating state. If I set a default …
-
Hi,
We have a large application we would like to use Renderdoc to debug it. But it's using fair amount of OpenGL Extensions. We have no control in the application; what API or Context is used or no…
-
### Description
Using @deck.gl/arcgis@9.0.20:
The value of the parameter "object" in the getTooltip function is undefined.
```
const layer = new arcGIS.DeckLayer();
layer.deck.getTooltip = ({…
gdnwr updated
4 months ago
-
I added this wheel below, because I need to use OpenGL in my pygame project (using `pygbag`):
https://files.pythonhosted.org/packages/99/48/00e31747821d3fc56faddd00a4725454d1e694a8b67d715cf20f53150…
-
Hi, very cool project! I followed build instructions and build LunarG Smaples with gfx-portability loader.
If i use **gfx-backend-vulkan** then samples work fine, but for **gfx-backend-gl** most sam…