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When try to compile jolt's verifier to `wasm32`, I meet this:
```sh
Compiling criterion v0.5.1
For more information about this error, try `rustc --explain E0277`.
error: could not compile `iai-…
flyq updated
6 months ago
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Jolt seems to give an issue when exporting a project from Windows 10 Godot 4.2.2 to MacOS
![image](https://github.com/godot-jolt/godot-jolt/assets/109048742/77d804c5-f59f-4470-96e4-0c690e46aa2f)
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Here are the first 3 errors:
LNK2001 unresolved external symbol "protected: virtual void __cdecl JPH::ConvexShape::RestoreBinaryState(class JPH::StreamIn &)"
LNK2001 unresolved external symbol "bool…
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Godot v4.2.2.stable.mono.official [15073afe3] / Godot-Jolt 0.12.0
###### Highlight on 0:26
https://github.com/godot-jolt/godot-jolt/assets/35270005/7351bcc3-6962-4281-881f-7f095e7c7ad9
[sample.…
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The [contact solver ](https://github.com/erincatto/box2d/blob/c6cc3646d1701ab3c0750ef397d2d68fc6dbcff2/src/dynamics/b2_contact_solver.cpp#L51) creates constraints between Object A and Object B. When p…
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One of the quickest routes to on-chain verification is to switch the commitment scheme to [Zeromorph](https://eprint.iacr.org/2023/917.pdf) then verify those proofs directly on-chain. Currently our Fi…
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https://github.com/a16z/jolt/blob/main/jolt-core/src/poly/eq_poly.rs
Currently the function signature is `pub fn evals(&self) -> Vec`
If we change this to `pub fn evals(r: &[F]) -> Vec`, we should…
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Zeromorph paper: https://eprint.iacr.org/2023/917
This will make the Jolt proofs much shorter than when using the Hyrax commitment, and will also slightly speed up the prover (Hyrax commitments are…
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Running `./build.sh -r` I get:
```sh
Error: ...nes/id/idtech1/nuake/jopadan/nuake/NuakeNet/premake5.lua:9: attempt to call a nil value (global 'propertytags')
==== Building JoltPhysics (release) ==…
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[move_and_collide_bug.zip](https://github.com/godot-jolt/godot-jolt/files/14623308/move_and_collide_bug.zip)
To reproduce: left click mouse and drag around to move the **dragbody** object using mov…