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`
import { Canvas, useFrame } from '@react-three/fiber'
import { Environment, KeyboardControls, OrbitControls } from "@react-three/drei"
import { Perf } from 'r3f-perf';
import './App.css'
im…
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Version 24.1 states LOW GRAPHIC MODE has been added.
How do i activate it?
Thank you
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这些年国家越来越好,这次疫情把英美这些蠢货的傻逼行径暴露无遗,反观中国,真的是民心所向,中国的强国之路谁挡谁死,包括你这些美国的狗腿子!
bbdlg updated
2 years ago
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This isn't some advanced thesis on how these will philosophically impact gameplay, these are just ideas that I think will make the dimensions cooler. It's not just biomes, it's also just general gener…
Cruuk updated
2 years ago
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```
Couldn't get phd2 to talk to the mount, but only the camera.
Added to line 146 of cam_qhy5.cpp: " printf("DEBUG
Camera_QHY5Class::ST4PulseGuideScope called with direction %d duration %d,
li…
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Hello so the title is the Question.
I made a causality collapser and destroyed 1000 rifts, but non of them dropped a pearl.
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### Software versions
Python version : 3.10.5 | packaged by conda-forge | (main, Jun 14 2022, 07:04:59) [GCC 10.3.0]
IPython version : 8.4.0
Tornado version : 6.2
Bokeh version …
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SELECT
d.id,
d.finish,
d.decklist_hash,
cache.active_date,
cache.wins,
cache.losses,
cache.draws,
cache.color_sort,…
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Would it be possible to include a switch maybe to invert how the brightness changes in the evening?
At the moment our lights get dimmer when it gets later. But I'd like this behavior reversed so that…
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```
Couldn't get phd2 to talk to the mount, but only the camera.
Added to line 146 of cam_qhy5.cpp: " printf("DEBUG
Camera_QHY5Class::ST4PulseGuideScope called with direction %d duration %d,
li…